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Dusknoir (Diamond & Pearl 2)

Dusknoir

Diamond & Pearl 2 · Pokémon · Stage 2 · HP 120 · Psychic · evolves from Dusclops

Poké-Power: Dark Palm
Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir if affected by a Special Condition.

Hard Feelings (Psychic, Psychic, Colorless)
Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.

Weakness: Darkness +30 · Resistance: Colorless -20 · Retreat: 3

Standard uses regulation marks H and later, plus identical reprints of legal cards.

Released May 1, 2007.

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