Poké-Power: Ectoplasm
If Dusknoir is your Active Pokémon and would be Knocked Out by damage from your opponent's attack, you may discard all cards attached to Dusknoir LV.X and put Dusknoir LV.X as a Stadium card into play instead of discarding it. This counts as Dusknoir being Knocked Out and your opponent takes a Prize card. As long as you have Dusknoir LV.X as a Stadium card in play, put 1 damage counter on each of your opponent's Pokémon between turns. If another Stadium card comes into play or Dusknoir LV.X is discarded by the effects of any attacks, Poké-Powers, Poké-Bodies, Trainer, or Supporter cards, return Dusknoir LV.X to your hand.
Put this card onto your Active Dusknoir. Dusknoir LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.
Weakness: Darkness ×2 · Resistance: Colorless -20 · Retreat: 3

Dusknoir LV.X
Stormfront 96 · Pokémon · Level-Up · HP 140 · Psychic · evolves from Dusknoir
StandardNot legal
Regulation marknone
RarityRare Holo LV.X
Standard uses regulation marks H and later, plus identical reprints of legal cards.
Released November 1, 2008.
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Build with this card
The Pokémon deck builder checks every deck against the Standard rules, and Genny can build one around Dusknoir LV.X.
Open the deck builder