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Mime Jr. (Supreme Victors 115)

Mime Jr.

Supreme Victors 115 · Pokémon · Basic · HP 50 · Psychic

Poké-Power: Baby Evolution
Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.

Encore (Colorless)
Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn.

Weakness: Psychic +10 · Resistance: none · Retreat: 1

Standard uses regulation marks H and later, plus identical reprints of legal cards.

Released August 19, 2009.

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