Pokémon Power: Tag Team
When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.
Beatdown (Fighting, Fighting, Fighting) 50
If the Defending Pokémon has Dark in its name or is a Darkness Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.
Weakness: Psychic ×2 · Resistance: none · Retreat: 2

Light Machamp
Neo Destiny 25 · Pokémon · Stage 2 · HP 100 · Fighting · evolves from Light Machoke
StandardNot legal
Regulation marknone
RarityRare
Standard uses regulation marks H and later, plus identical reprints of legal cards.
Released February 28, 2002.
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Build with this card
The Pokémon deck builder checks every deck against the Standard rules, and Genny can build one around Light Machamp.
Open the deck builder