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Swampert (Ruby & Sapphire 13)

Swampert

Ruby & Sapphire 13 · Pokémon · Stage 2 · HP 110 · Water · evolves from Marshtomp

Poké-Power: Water Call
Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.

Hypno Splash (Water, Water, Colorless, Colorless) 50
The Defending Pokémon is now Asleep.

Weakness: Lightning ×2 · Resistance: none · Retreat: 3

Standard uses regulation marks H and later, plus identical reprints of legal cards.

Released July 1, 2003.

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