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Kingdra (Aquapolis 148)

Kingdra

Aquapolis 148 · Pokémon · Stage 2 · HP 110 · Colorless · evolves from Seadra

Poké-Body: Crystal Type
Whenever you attach a Water, Lightning, or Psychic basic Energy card from your hand to Kingdra, Kingdra's type (color) becomes the same as that Energy card type until the end of the turn.

Aquabomb (Water, Water, Lightning) 40
Kingdra does 10 damage to itself. (Don't apply Weakness or Resistance when Kingdra damages itself with this attack.)

Dual Burn (Psychic, Psychic, Lightning, Colorless) 60
Flip 2 coins. For each tails, discard 1 Energy card attached to Kingdra.

Weakness: Lightning ×2 · Resistance: none · Retreat: 3

Standard uses regulation marks H and later, plus identical reprints of legal cards.

Released January 15, 2003.

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