Poké-Power: Energy Reaction
Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Grass Energy card, the Defending Pokémon is now Asleep. If you attach a Psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
Disturbing Pollen (Psychic, Colorless, Colorless) 60
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.
Weakness: Psychic +30 · Resistance: none · Retreat: 2

Vileplume
Legends Awakened 45 · Pokémon · Stage 2 · HP 120 · Grass · evolves from Gloom
StandardNot legal
Regulation marknone
RarityRare
Standard uses regulation marks H and later, plus identical reprints of legal cards.
Released August 1, 2008.
Price history & alerts
Buy this card: TCGplayer · eBay · Cardmarket (EU)
Some links are affiliate links: if you buy through them we may earn a commission, at no extra cost to you.
Build with this card
The Pokémon deck builder checks every deck against the Standard rules, and Genny can build one around Vileplume.
Open the deck builder