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Vileplume (Legends Awakened 45)

Vileplume

Legends Awakened 45 · Pokémon · Stage 2 · HP 120 · Grass · evolves from Gloom

Poké-Power: Energy Reaction
Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Grass Energy card, the Defending Pokémon is now Asleep. If you attach a Psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.

Disturbing Pollen (Psychic, Colorless, Colorless) 60
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.

Weakness: Psychic +30 · Resistance: none · Retreat: 2

Standard uses regulation marks H and later, plus identical reprints of legal cards.

Released August 1, 2008.

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