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Azumarill (Diamond & Pearl 18)

Azumarill

Diamond & Pearl 18 · Pokémon · Stage 1 · HP 80 · Water · evolves from Marill

Defense Curl (Colorless)
Flip a coin. If heads, prevent all damage done to Azumarill during your opponent's next turn.

Bubble Pump (Water, Water) 40+
If Azumarill has 3 or more Energy attached to it, this attack does 40 damage plus 20 more damage. If Azurill is anywhere under Azumarill, flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: Lightning +20 · Resistance: none · Retreat: 2

Standard uses regulation marks H and later, plus identical reprints of legal cards.

Released May 1, 2007.

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