Orcust Crescendo
Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.
Is it legal?
TCGUnlimited (3)
OCGUnlimited (3)
Master DuelUnlimited (3)
Rarity: Super Rare (SR)
Genesys0 points
Price
About $0.15–$0.21 across printings and stores (as of Oct 8, 2026). See listings on TCGplayer · eBay · Cardmarket (EU)
Played in tournaments
In 10 recent tournament lists, mostly Orcust (9), Phantom Knight Orcust (1).
Most often played with
Across the tournament lists that run Orcust Crescendo: the share of those lists that also run each card.
Galatea-I, the Orcust Automaton100% of lists
Galatea, the Orcust Automaton100% of lists
Dingirsu, the Orcust of the Evening Star100% of lists
Orcust Harp Horror100% of lists
S:P Little Knight100% of lists
Orcust Cymbal Skeleton100% of lists
Enlilgirsu, the Orcust Mekk-Knight100% of lists
Orcustrated Babel100% of lists
Longirsu, the Orcust Orchestrator100% of lists
Girsu, the Orcust Mekk-Knight100% of lists
World Legacy - "World Crown"90% of lists
Foolish Burial90% of lists
Printings
| Set | Code | Rarity |
|---|---|---|
| Battles of Legend: Monster Mayhem | BLMM-EN098 | Ultra Rare |
| Dark Neostorm | DANE-EN074 | Super Rare |
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