Clown Crew Matinee Operatics
Continuous Spell
During your Main Phase: You can Special Summon 1 "Clown Crew" monster from your Deck or Extra Deck, ignoring its Summoning conditions, also until the end of the next turn after this effect resolves, you cannot activate the effect of monsters Special Summoned from the Deck or Extra Deck. During the End Phase: You can draw cards equal to the number of different card types of monsters Tributed this turn (Ritual, Fusion, Synchro, Xyz, Pendulum, Link), then you can Set 1 Spell/Trap from your hand. You can only use each effect of "Clown Crew Matinee Operatics" once per turn.
Is it legal?
TCGUnlimited (3)
OCGUnlimited (3)
Master DuelUnlimited (3)
Rarity: Super Rare (SR)
Genesys20 points
Price
About $0.09–$0.15 across printings and stores (as of Oct 9, 2026). See listings on TCGplayer · eBay · Cardmarket (EU)
Price history & alerts
Played in tournaments
In 3 recent tournament lists, mostly Clown Crew (3).
Most often played with
Across the tournament lists that run Clown Crew Matinee Operatics: the share of those lists that also run each card.
Clown Crew Dristy100% of lists
Clown Crew Malabarisme100% of lists
Clown Crew Rehearsal100% of lists
Clown Crew Flair100% of lists
Clown Crew Soiree Operations100% of lists
Clown Crew Diabolo100% of lists
Clown Crew Fiends100% of lists
Clown Crew Meteor100% of lists
Clown Crew Biancaviso100% of lists
Cyberse Contract Witch67% of lists
Ragged Records of Rites67% of lists
Garura, Wings of Resonant Life67% of lists
Printings
| Set | Code | Rarity |
|---|---|---|
| Blazing Dominion | BLZD-EN060 | Common |
| Magnificent Monsters | MAMO-EN110 | Ultra Rare |
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